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ENGLISH IS SERVED


ENGLISH IS SERVED

Greedy challenges in 100 words



 

English is Served is a fun game to practice lexical comprehension and production in the English language, from the simplest level up to sentences with more complex structures. Boys and girls aged 6 to 10 engage in tasty challenges using cards. Thanks to the words written on the back of each card, players can independently check whether the action performed corresponds to the card’s request.

Find out more!

WHAT IS IN THE BOX

1 double-faced board

20 two-sided challenge cards for games 1 and 2

Food, arrow and number cards with names written on the back to allow self-correction

1 dice with multiple colour faces and 20 star awards

1 question sheet for game 3

4 diplomas to collect scores

EDUCATIONAL OBJECTIVES

  • Lexical enrichment
  • Use of prepositions
  • Written and oral comprehension
  • Oral production
  • Language enhancement

HOW TO PLAY

There are 3 game modes:

1. SET THE PLACEMAT
By rolling the die you discover which color to start with. A player reads the sentence corresponding to the color indicated by the die, and the player whose turn it is chooses and correctly places the elements on the tablecloth.

 

The colors relate to 4 difficulty levels:
LEVEL 1 – green: sentences that contain foods (worth 1 point)
LEVEL 2  light blue: sentences containing foods and colors (worth two points)
LEVEL 3  yellow: sentences containing foods, colors and quantities (worth 3 points)
LEVEL 4  red: sentences containing foods, colours, quantities and positions (worth 4 points)

 

2. A VERY DEMANDING CUSTOMER
In this game mode there will be two protagonists: the one who narrates and the one who sets the table. The narrator will have to interpret the indications on the cards and provide correct instructions to the player who will set the table.

 

3. WHAT’S IN THE FRIDGE?
The third game uses the back of the board depicting a refrigerator full of food and the question card. Roll the die and answer one of the questions of the color corresponding to the one indicated by the die. The different colors of the questions also correspond to levels of increasing difficulty in this game.

Leaf through some activities translated into English to facilitate your evaluation of the product:


THE AUTHOR

Chiara Colucci
Passionate about foreign languages, she got to know the world of educational games and fell in love with it. Already at a very young age, she began to create her first projects: initially to learn the language herself, subsequently to teach it to her students, and finally to disseminate it.
Her motto is “You learn by playing!”, which is also the name of the Facebook group she created to promote games and playful learning.