Play is a serious business. We are used to thinking of games as pastimes, which are unstructured and self-guided. However, varying scientific research, analysing the connection between play and learning, has highlighted the fact that through play children learn to find solutions to problems, to hone their abilities, to develop abstract thinking, to handle social relationships and measure up to others. When we play, we don’t just have fun and amuse ourselves but we grow together with others, developing our character and personality.
Playing to grow is a brand new series created by Gianluca Daffi, child psychologist and university professor. Each game of the series combines the pleasure of playing together with the opportunity to develop one or more specific executive functions: flexibility, planning, focused attention, working memory, response inhibition, emotional self-regulation, flexibility.
DISCOVER ALL THE GAMES INCLUDED IN THE SERIES
GOATS AND CABBAGES
The whole family competes: whether you’re a breeder or a farmer, discover the rule to build the correct sequence… and stay ready—everything can change in an instant!
Goats and Cabbages is a game that challenges your skills, helping you train memory and attention while having fun!
Ages: 5-99 | 2-4 players | 10 minutes
THROW THE BAIT AND FISH
Be the first to complete up to three correct card sequences and score the highest points to win!
With Throw the bait and fish, children, teenagers, and adults can train their executive functions, including attention, working memory, and emotional self-control.
Ages: 5-99 | 2-4 players | 10 minutes
THERE WAS A PIRATE
Stand by to board: pick up all your cards quickly, beat your opponents and build the totem!
Delve into the world of pirates with There was a pirate, a game designed to develop attention, working memory, listening and planning.
Ages: 4-99 | 3-6 players | 15 minutes
QUICK FINGERS
Will you be the one to bring home the most booty?
Test yourself with Quick Fingers, a game conceived to develop attention, self-control, calculation abilities and reaction speed.
Ages: 5-99 | 2-6 players | 15 minutes
WATCH OUT FOR THE VIKINGS
All enlisted: don’t be fooled by the hairy Viking beards, quickly run through your cards and choose your crew!
Become a real Viking leader with Watch out for the Vikings, conceived to develop attention, working memory and planning.
Ages: 4-99 | 2-4 players | 15 minutes
I’M SO HUNGRY THAT…
Flip over the card and observe the animal. Pay attention: a hippopotamus, a whale, and then?
Challenge your opponents with I’m so hungry that…, a game that specifically develops working memory and attention span.
Ages: 4-99 | 2-6 players | 15 minutes
Executive functions are a group of mental processes that supervise our thoughts and behaviours. They incorporate various neurological operations which are needed to control and coordinate our actions.
In other words, they are like several little gnomes inside our brain that work together to help us complete simple, everyday tasks.